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Ghost Of Tsushima technically won’t need to run on PS5 but most likely will anyway (pic: Sony)

All new PS4 games will run on PS5 reveals Sony guidelines

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Starting from July, any new PS4 games will need to run on the PS5, suggesting Sony’s going all in on its backwards compatibility features.

All eyes are on next week, with it being rumoured that some kind of PlayStation 5 event is scheduled to happen then.

Before that, though, it’s been discovered that Sony is instructing developers that any future PlayStation 4 games will need to be compatible with the PlayStation 5 as well, starting from 13 July, suggesting that they will be playable on the new system.

According to Eurogamer, developer documentation on PlayStation’s internal partner website now has an option for developers to check and confirm that their game is forwards compatible with the new console.

A game will be considered compatible as long as the submission code can run on the PlayStation 5 with no issues and it provides the same features available on the PlayStation 4.

Sony’s notes also state that, for games submitted before 13 July, any patches or potential remaster won’t require PlayStation 5 compatibility, though it is recommended.

Eurogamer writes that upcoming titles Ghost Of Tsushima and The Last Of Us Part 2 will both receive PlayStation 5 compatibility, which makes sense considering they’re two of Sony’s biggest PlayStation 4 games.

As for the games submitted afterwards, all future patches and/or remasters must retain their PlayStation 5 compatibility.

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As one of Sony’s flagship games, it makes sense for The Last Of Us 2 to be compatible on PS5 (pic: Sony)

So far, it has been confirmed that the console will be backwards compatible with select PlayStation 4 games, namely the top 100 games, at launch, with potentially more being added afterwards.

This has been compared to the Xbox Series X, which Microsoft boasts will be able to run every Xbox One title and will improve on them with reduced in-game load times and HDR support.

This is apparently not as simple for Sony, with the company’s Mark Cerny saying, back in March, that, ‘Running PS4 titles at boosted frequencies has also added complexity. The boost is truly massive this time around and some game code just can’t handle it. Testing has to be done on a title by title basis.’

The PlayStation 5 is scheduled to launch in time for Christmas this year.

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