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The Last of Us 2 release date, delay, trailers, news and rumors

Not long until we get our hands on The Last of Us 2

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This article does not contain any of The Last of Us 2 leaked spoilers.

The Last of Us 2 – or The Last of Us: Part 2, if we're using its proper name – is the long-anticipated sequel to the iconic post-apocalyptic narrative game and is likely to be one of the biggest PS4 games to launch this year.

After a frustrating series of delays, The Last of Us 2 has a new, firm-and-final release date. The Last of Us 2 will now release on June 19, 2020; with Sony promising to showcase an exclusive preview of the game during it's next State of Play, scheduled for May 27.

Given the first game was hailed by players and critics alike as a masterpiece with excellent, emotional storytelling and engaging, realistic characters, we have to admit that the decision to release a follow-up isn't particularly shocking – even if the end of the game seemed pretty conclusive. We'd probably have been more surprised if there wasn't one. And yet, when The Last of Us 2 was first announced back in 2016, we'd be lying if we said our hearts didn't skip a beat. 

With a new release date to look forward to however, patient fans have a new problem to contend with – a huge, spoiler-filled leak has hit the internet, showing off gameplay footage and key story beats. For now, here's everything we know about The Last of Us 2 so far.

[UPDATE: Sony's latest State of Play gave us one last extended look at The Last of Us 2 before launch. Read on to find out what we learned.]

Cut to the chase

The Last of Us 2 release date

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The Last of Us 2 will release on June 19, 2020.

The Last of Us 2 was initially due to release on February 21, 2020. However, Naughty Dog later announced that the game's release date was being pushed back to May 29, 2020.

The game's director, Neil Druckmann, apologized in a blog post and explained that the developer wanted to prioritize game quality over a punctual launch.

"We realized we simply didn’t have enough time to bring the entire game up to a level of polish we would call Naughty Dog quality," Druckmann wrote.

Unfortunately, due to the coronavirus pandemic, it was then delayed a second time in early April 2020 when Sony said that it needed time to sort out logistical issues around the game and give the team at Naughty Dog some more time to finish up.

Here's hoping this latest June 19 release date is the final delay we have to endure.

The Last of Us 2 trailers

Our last extended gameplay demo came during a State of Play event that Sony held on May 27 – just a few short weeks from launch. In it, we get to see a few new traversal mechanics like Ellie swimming through a flooded street, and how being stealthy can help eliminate enemies before they overrun you.

It's pretty violent, fyi, but if you can stomach it it's worth checking out.

From the story trailer, it seems that, following an attack on the town of Jackson, Ellie sets off on her own on a bloody revenge mission against those who destroyed threatened her home.

Check it out below:

Shown during the September 2019 State of Play stream, this trailer revealed the game's initial release date and shows Ellie in action as well as a glimpse at Joel. 

Check it out below:

Probably the most emotion-evoking Last of Us 2 trailer was shown during E3 2018. This trailer finally gave us a look at Ellie in an intimate scene before cutting away to some of the brutal but stealth-based combat we can expect to see in the game when it's launched.

The gameplay sequence gives us a look at Ellie fighting for her life in the wild. Success in a fight appears to require the right balance between stealth and all out attack as damage seems to have a more realistic impact. Ellie can move quietly between areas, taking weapons from bodies and crafting, before bursting out and taking down her enemies. It's a different creature in many ways to the original The Last of Us but it looks like something to look forward to, with more advanced enemies to challenge us and more complex gameplay to thrill us. 

See the gameplay for yourself below:

The Last of Us Part 2 had another trailer drop during PSX 2017. During a panel it was confirmed that the game will be set in the city of Seattle and the darker themes we know are coming were touched upon. You can watch the panel for yourself below:

Another trailer for the game was shown at Sony's press conference during the 2017 Paris Games Week. This trailer is around 5 minutes long, focusing on conflicts between the human factions in the game. It shows that part 2 is going to have a dark story, perhaps even darker than the first, and the trailer is fairly harrowing to watch. 

Visually impressive though it is, do note that it's gory before you watch it for yourself below:

The first look at The Last of Us 2 came with its announcement at PlayStation Experience in 2016. Despite the fact that the game was early in development, the trailer showed a full (non-gameplay) scene that features both Ellie and Joel. You can watch it below:

The Last of Us 2 pre-orders

Looking to pre-order The Last of Us 2? Check out the best pre-orders prices for The Last of Us 2 below:

The Last of Us 2 news and rumors

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We've gathered all the biggest news and rumors surround The Last of Us 2 below for your perusal:

State of Play
Our final look at the game came during Sony's latest next State of Play event that aired on May 27 that focused on The Last of Us 2.

In the course of 24 minutes, Studio Head Neil Druckmann gave us an in-depth look at the world of The Last of Us 2, including several new environments and mechanics.

The big takeaways from the event is that there are several new types of infected, and two warring factions The Washington Liberation Front and the Seraphites battling for control of the Pacific Northwest. 

In terms of new mechanics, we saw that Ellie will be joined by allies in certain sections of the game who'll provide assistance during firefights and the new-and-improved crafting and upgrade system for tools and weapons. 

Lastly, we got a taste of just how intense the game is going to be – and, well, as you'd expect it's pretty darn tense. Several scenes depicted involve Ellie stabbing enemies in the gut or throat, as well as throwing molotov cocktails at attack dogs. It's all pretty over-the-top but, admittedly, it's not trying to hide that fact in any way.

You won't see all of The Last of Us 2 in one playthrough
In a recent episode of PlayStation's The Last of Us 2 video series (via IGN), titled 'Inside the Gameplay', the Naughty Dog team discussed how players will miss entirely scripted sequences due to the size of the game - and it may take more than one playthrough to truly pick up every element of the story.

"In this game we've gone so far in making the level design open that there are actually entire story moments, entire combat encounters, full scripted sequences that you may completely miss," The Last of Us part 2 co-director Anthony Newman said. 

"And there are things that we feel like, even though a portion of our player base may never see these things, the fact that when you do encounter them, you feel like you discovered them, it lends them this charm and this magic I think is unique to games that this happened to me, because of what I did and the place I explored to," he continued.

You won't be able to fully upgrade first time round
Naughty Dog has shed some light on The Last of Us' weapon upgrade system, which will put more emphasis on player choice. Players will not have the ability to gather all the resources needed to upgrade their character and weapons fully in one playthrough, meaning you'll have to be a bit more selective in what you choose to upgrade. 

"The choices that you make, you're going to have to live with," Newman explains in the video. "And we wanted to make sure that all the choices that you made had a really noticeable and tangible impact on the way that you play."

Twitter feature used to fight off spoilers
Naughty Dog is using Twitter's new feature to fight off The Last of Us 2 spoilers. This new tool allows Twitter accounts to choose who can reply to a specific tweet, allowing the developer to post The Last of Us 2 news without the tweets being derailed by trolls intent on posting spoilers under the reply section.

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Development complete
The Last of Us 2 creative director Neil Druckmann has revealed that development on The Last of Us 2 is complete. The news was revealed in a YouTube video, with Druckmann explaining that the game has "gone gold". This means that Naughty Dog has submitted its final master copy of the game for distribution or, in layman's terms, development on The Last of Us 2 is officially complete. 

"So back in April we told you that you know due to the state of the world, logistics way beyond our control, we had to push the game, which gave us a few extra weeks to polish," Druckmann explained in the video. "And now that we have a release date, we’ve submitted our gold master.

"So that means discs are starting to get pressed and the executable is being put on the PlayStation Network, and you’re going to have our game in just a few short weeks."

Digital download at least 100GB
The Last of Us 2 is releasing physically on two discs, so it should come as no surprise that the digital edition will take up a minimum of 100GB of hard drive space, according to the PlayStation website (via VG247).

Naughty Dog responds to spoilers leak
In a Twitter post, Naughty Dog urged fans to avoid The Last of Us 2 spoilers where possible, stating that "no matter what you see and hear, the final experience will be worth it".

The Last of Us' creative director Neil Druckmann retweeted the post, saying that the spoilers have left him "heartbroken" for the development team and fans.

New release date
Sony has announced The Last of Us 2 will release on June 19, 2020. With Sony previously stating The Last of Us 2's delay was indefinite, we weren't quite sure when we would see the post-apocalyptic adventure, with some speculating we could be in for quite a wait. So the game to only being delayed by a few weeks is welcome news. 

Spoilers leak
Huge spoilers for The Last of Us 2 have leaked online, revealing key story details about Naughty Dog's highly-anticipated sequel.

These spoilers are rumored to have been leaked by a former Naughty Dog employee who allegedly posted a video containing the spoilers on YouTube after a payment dispute with the developer went awry. However, it's worth noting that this hasn't been confirmed. 

The spoilers pretty much reveal the game's entire plot, including a level list and cutscene footage. But, we're not going to share any of the details here, instead we're going to here's how to avoid The Last of Us 2 spoilers and why you shouldn't share them.

Naughty Dog is working with Sony to release The Last of Us 2 'as soon as possible'
Naughty Dog vice president Neil Druckmann retweeted a fan-made trailer for the game, saying that the developer is "working hard with Sony" to get the game to fans "as soon as possible".

Sony pulls The Last of Us 2 from PlayStation Store – and will refund pre-orders
Sony has pulled the Last of Us: Part 2 from the PlayStation Store, while refunding those who pre-ordered the game digitally.

Initially the company had only removed the pre-order options from the game's listing, but now the listing has been removed completely.

Fortunately, you don't have to request a refund. According to the PlayStation Support page, those who pre-ordered The Last of Us 2 digitally will receive an automatic refund, with PlayStation advising customers to check their emails for more details. This only applies to digital pre-orders through the PlayStation Store and currently there has been no update on how, or if, this will affect physical pre-orders.

No demo – but maybe a digital release?
Amid calls to release a press demo for The Last of Us 2 – to tide over impatient fans – game director Neil Druckmann has said that such a move would simply cause a lot more work for Naughty Dog staff (via GameSpot).

Druckmann didn't entirely shut down the possibility of a digital-only release for The Last of Us 2, saying that Sony was considering various ways to distribute to fans – though we still don't know what sort of timeline that will be.

"Right now we're looking at all sorts of different options," Druckmann said. "What's the best way to get it to all of our fans as soon as possible? That's going to take time."

Divisive storyline
Joel actor Troy Baker has spoken about the divisive nature of the game, saying that, "I don't know whether people are going to like it or they're going to hate it, but they definitely will NOT be ambivalent about it" (via GameSpot).

He also hinted at new depths to Joel's character, saying The Last of Us 2 would let players "continue to peel back layers and learn more about him".

Verticality and "agile" gameplay
Naughty Dog's official Twitter account shared a brief clip of Ellie navigating some snow-covered rooftops, showing off the character's increased agility the game's increased focus on verticality – possibly given Ellie being a teenager, and therefore a bit more lithe than The Last of Us' protagonist Joel.

Crunch controversy
A report from Kotaku's Jason Schreier has opened up discussion over crunch practices at The Last of Us 2 developer, Naughty Dog. According to Schreier's development sources, despite best efforts to avoid it, crunch is still happening at the studio and that the game's delay hasn't alleviated overlong working hours. Schreier states that, for some, being on the team means "working upwards of 12-hour days and even weekends when the studio is in crunch mode, sacrificing their health, relationships, and personal lives at the altar of the game."

Following the publication of the report a former animator for the developer, Jonathan Cooper, posted his own experience of crunch practices to Twitter, adding that one of his friends was hospitalised due to overwork. 

Sony and Naughty Dog are yet to make an official comment on the report, though Naughty Dog VP, Neil Druckmann, posted praise for the studio's animators on Twitter. Schreier's report is an interesting deep-dive into Naughty Dog's reputation and asks important questions about just how sustainable crunch practices (which are believed to be a problem throughout the industry, not just with Naughty Dog) actually are. 

European Steelbook
In a thrilling sign that the release date of The Last of Us 2 really is drawing closer, images of the European steelbook cover of the game have appeared on Reddit. The covers don't give much away about the game's still-closely-guarded plot but they do offer fantastic watercolor portraits of our protagonists Ellie and Joel looking far more mature than they did in the first game. These covers are likely to be a must-have for big fans. 

Coming to TV
The Last of Us franchise has been confirmed as coming to TV following an announcement on Twitter from HBO. The series is being led by Craig Mazin, who previously worked with HBO on the highly-acclaimed Chernobyl series, and Neil Druckmann, co-director and writer of the games, will be writing the series with an executive producer credit too. This is to be the first production from Sony Interactive Entertainment's film and TV arm, PlayStation Productions and at the moment it only has a release date of "coming soon". 

Check out everything we know about The Last of Us on HBO.

TLOU 2 will "redefine triple-A"
It seems Naughty Dog is pretty confident about The Last of Us 2, with the game's co-director, Anthony Newman, tweeting that it will "redefine triple-A in 2020". Check out the tweet below:

An update and a PAX East demo - canceled
Naughty Dog has given an update on the progress of The Last of Us 2, writing on the official blog that it's "entered the final stretch of production" and the team is "putting the finishing touches" on things. 

In addition to that tantalizing bit of information, the developer announced that The Last of Us 2 would getting a playable demo at PAX East. However, PlayStation has since canceled its PAX East appearance over concerns about coronavirus - meaning the demo won't be available. 

Members of the public would have had the chance to play an early area of the game called "Patrol" that features Ellie and Dina. The demo was due to be around an hour long and was apparently just a "small glimpse" of what the full game will offer. Guess we'll just have to wait a few more months...

Ashley Johnson has been honing her archery skills
Ellie actor, Ashley Johnson, has revealed she took archery lessons in preparation for The Last of Us 2. In an episode of Retro Replay, Johnson hesitantly said that her desire to take up the sport "came from wanting to get at better at that skill for... I don't know if I can say this... for the second game." 

We've already seen Ellie wielding a bow in trailers for the game, but perhaps we'll be relying on it as a primary weapon in the upcoming sequel. Although, Johnson did point out that her desire to learn archery isn't indicative of how heavily a bow and arrow will feature in the game.

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Much more violent and sexually explicit
The Last of Us 2 sounds like it'll be much more violent and sexually explicit than its predecessor, if its ESRB rating is anything to go by.

The game's website now features an ESRB rating of 'M' for Mature (via DualShockers) which, in itself, isn't a surprise as it's the same rating awarded to its predecessor.

However, the content warning describes 'blood and gore', 'intense violence', 'nudity', 'sexual content', 'strong language' and 'use of drugs'. And, while The Last of Us's rating warned of 'blood and gore', 'intense violence', 'sexual themes' and 'strong language', it seems that Naughty Dog is upping the nudity and sexual content in the game's sequel.

While we're not surprised that The Last of Us 2 is going to be extremely violent (the trailers have suggested that), this will be the first Naughty Dog game to feature nudity. 

But what does that mean we can expect? Well, as GameSpot points out, the ESRB defines 'nudity' as "graphic or prolonged depictions of nudity", while 'sexual content' is defined as "non-explicit depictions of sexual behavior, possibly including partial nudity". 

That means we'll be seeing a lot more nudity and sexual scenes than we did with The Last of Us, which had a "sexual themes" descriptor that warns about "references to sex or sexuality."

We're not sure exactly what form this will take, and the ESRB hasn't published the rating publicly, but it looks like things are about to get much sexier in The Last of Us.

Pointing out Parallels
Fans have been noticing some neat visual parallels between The Last of Us and The Last of Us 2. And Creative Director Neil Druckmann has been noticing this noticing. Picking up on a recent tweet comparing the beginning and end scenes from both games, Druckmann pointed out that these won't be the only parallels. 

It's a teasing comment that's left many fans asking for more information and some are theorising that there could be narrative and visual parallels between the games. Regardless, those who enjoyed the original game are likely going to be happy to see any nod of acknowledgement which will tie the titles together in a more meaningful way. 

New job listings
Naughty Dog has posted a mysterious job listing recently for an online systems programmer for a new online experience. While the listing doesn't detail which game the person will be working on, there are naturally some rumors milling around that it could be for an online experience related to The Last of Us 2, though there's an argument to be made for another Uncharted instalment. 

Last year, Naughty Dog confirmed that The Last of Us 2 won't launch with an online mode due to a wish to completely focus on the game's substantial single-player story. However, it was added that something would be coming eventually and separately from the main game. We won't know for certain what game this online project is related to but it's exciting to see that something is in the works. 

There's been another job-listing recently that also hints at some exciting news: could The Last of Us 2 be coming to a PC near you?. There's been a lot of online speculation recently thanks to a LinkedIn job posting, which specifies some interesting skills for a graphics programmer to be part of the team working on The Last of Us 2 - including PC programming chops.

Halley Gross Interview
Narrative lead and co-writer of The Last of Us 2, Halley Gross, has been talking to Official PlayStation Magazine (via Wccftech) about working at Naughty Dog and writing the character of Ellie. 

In the interview, Gross praised her colleagues at Naughty Dog as "wizards" and said that they're working together to "make the most complex, nuanced character in a videogame". This character is undoubtedly Ellie who Gross touches on later in the interview. 

Ellie, Gross explains, is a traumatized character on a "mission for justice" who is, overall, "driven by love" for other characters like Joel and Dina. 

According to Gross, the narrative is about seeing who Ellie "can become when she grows up in such a hostile environment." This, unfortunately, means putting Ellie in difficult situations which will test her values and her drive: "while we love Ellie, and we’re really excited to see her grow up, we’re certainly not going to coddle her".

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Neil Druckmann Interview
In an interview with the official PlayStation Blog, Neil Druckmann cast some light on what we can expect from The Last of Us Part 2 when it’s released later this year.

Rather than throw in new enemies just because they can, Druckmann says that the studio has carefully considered new Infected additions like the Shamblers. These new enemies emit clouds of burning acid and will force players to consider how they approach combat in a different way, especially when they’re appearing alongside the fast Runners and powerful Clickers.

Human enemies are also more dynamic. According to Druckmann, every human enemy in the game will have a unique name so that when they die their comrades might scream out their name in grief. Human enemies can become emotional and unpredictable, making combat more dynamic and realistic. 

Fans of visuals will also be happy to know that The Last of Us 2 will be making the most of the power of the PS4 like The Last of Us did with the PS3 before it. This means, according to Druckmann, that the game is “able to have much wider environments, sequences with a horde of infected, several squads of enemies looking for you in big spaces.”

Similarly, this has made it possible to give Ellie and all of the other characters a new animation system called motion mapping making their movements more responsive and more realistic:

“The fidelity we can get in the faces and the motion capture — we can better translate what the actors are doing on stage into the game, and get these nuances so we can rely more on the way someone blinks or the way they squint instead of lines of dialogue. It allows the writing to be much more nuanced than it’s been before.”

Two Discs
The Last of Us 2 is going to be an ambitious game. So ambitious that the adventure will be split across two discs. Following Sony’s State of Play livestream where the game’s release date was confirmed, it was confirmed in retail listings that Ellie’s adventure will be sold in two discs. At the very least you’ll be getting them together and not years apart. 

Allies
There are few things more frustrating than a completely incompetent ally in a combat scenario when you're playing a game and, fortunately, it seems that won't be a concern with The Last of Us 2. In an interview with GameSpot, the game's co-director Anthony Newman said that the team took criticisms with regards to allies in the first game on board and are looking to rectify them in the sequel. 

“In the past in almost all of our games, the allies have done kind of fake damage, where you see them shoot enemies and it's a little bit theatrical—like their bullets are clearly doing way less damage than yours,” Newman said. 

For The Last of Us 2, however, ally bullet “do exactly as much damage as yours do" so players can count on the AI to help them. 

Multiplayer
During September 2019's Sony State of Play event, it was confirmed that The Last of Us 2 will not launch with a multiplayer element. In a tweet, Naughty Dog stated that its main focus for the game's launch is its single player which is "far and away the most ambitious project Naughty Dog has ever undertaken".

Story
Although it was no slouch in the gameplay department, it was the story told by The Last of Us that stuck with us for months afterwards. Naturally Naughty Dog had to give us some kind of hint about where the sequel would go. 

At the moment we know The Last of Us 2 will take place in the city of Seattle, five years after the end of the original game, with a 19 year old Ellie taking the starring playable role. Joel will still appear in the game but if the teaser trailer is anything to go by, he could be a much more passive presence. 

This time around, Ellie is extremely angry about...something. From what we saw from the teaser trailer she wants revenge, which to her appears to be a dish best served deadly. 

She does, after all, promise to “kill every last one of them.” It’s not clear who “them” is but it could signal that the Fireflies, the first game's well-meaning but morally grey antagonists, will make a return. Anger, hate and revenge are going to be key themes this time around so expect to be in for an emotionally heavy ride. 

In the trailer for the game shown at Paris Games Week in 2017, we got a look at how dark the game is likely to be. The trailer focuses on the opposing relationships between human characters in the game and features some seriously cringe-inducing violence. 

It doesn't tell us much about any new characters of how they'll relate to one another but it does confirm that we're going into a dark game world in The Last of Us part 2. 

In a recent panel at PSX both Druckmann and Gross said that though the game's story will indeed be dark and there'll be a focus on the theme of hate, "there is hope" and there will be "lighthearted moments." 

We can't pretend we're not relieved to hear this after the game's controversial Paris Games Week trailer which, Druckmann said, was intended to highlight the game's exploration of the pursuit of justice.

Ellie is one of the most real and refreshing characters we’ve seen in gaming so it’s exciting that Naughty Dog are going to take her story further and put her in center stage. 

The creative director of the game, Neil Druckmann has said that the story will be about Ellie and Joel’s relationship and that though the story would be complementary to the story of the first game, it would be much larger. 

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When asked at a PSX panel whether or not Joel or Ellie may die, Druckmann responded that "no one is safe" highlighting that the game's story really could go anywhere. 

Hopes are particularly high for this larger story as it’s been revealed that one of the writers of Westworld, Halley Gross, will be co-writing the game’s story. Having someone who’s written scripts for such an incredibly popular and successful show should be a boon for the game's story. 

Gameplay
E3 2018 brought us our first proper look at the gameplay in The Last of Us Part 2. Given Ellie is now the leading playable character, it was expected that things would be a little different from the first game and the presentation at the show made this fairly clear. 

Ellie will have some moves similar to Joel but there are some things she'll be able to do that are completely different. For one thing she can jump - the new jump button should make the world of The Last of Us Part 2 more complex and more enjoyable to traverse. It also has the potential to make combat more interesting. Speaking of combat, Ellie doesn't really throw punches as her first form of attack, she has a stealthy knife. Melee combat generally appears to offer a little more than the original game, with evasions and an environment that can help as well as hinder your fighting.

Not only has Ellie matured as a character, the enemies she faces have developed and they're more realistic than ever. The Infected in The Last of Us Part 2 are smarter and more reactive than their predecessors, making them a tougher foe to face. AI has improved, allowing enemies to communicate with one another and to look for Ellie when she's hiding. Expect some tense moments to arise from this.