Rigging tip - Hanging piece of equipment
by Pierrick Picautp2design writes:
Hanging pieces on a character are pretty common. It can be long clothes, hairs, chains.... Whatever fit your design.
Whenever you are using hand keyed animation, it can be pretty handy to properly set the pivot point mechanism of these parts to avoid counter animation. Here is a short tip video where I will show you how I rig character hanging pieces for my animations.
Hope you will like it,
Pierrick